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There are more fun posts to…. Last night while watching the movie Soul Surfer a truly inspiring movie , I worked on hand-quilting my Christmas Mouse wall hanging. Quilting with 8 Perle Cotton is really making the quilting stand out; giving it almost a Trapunto effect.

Vintage Embroidery Monday will return next week with another vintage Workbasket pattern. The last few weeks have just been so busy that I forgot that my last scheduled Monday post was last week. I looked everywhere for a pattern for a doll to make that was small enough to pop into the top of her…. My Patterns. Pin It. My Patterns , Sewing. I was more than a little flattered when she wrote back saying she was… continue reading.

There are more fun posts to… continue reading. Neutral priority is indicated by a black swirl. Unlike other RPGs, the enemies are not killed, but only "made tame" with the exception of Giygas. Additionally, as Ness and his friends become stronger, battles with weaker enemies are eventually won automatically, forgoing the battle sequence, and weaker monsters will begin to flee from Ness and his friends rather than chase them. Currency is indirectly received from Ness' father, who can also save the game's progress.

Each time the party wins a battle, Ness' father deposits money in an account that can be withdrawn at ATMs. In towns, players can visit various stores where weapons, armor, and items can be bought. Weapons and armor can be equipped to increase character strength and defense, respectively. In addition, items can be used for a number of purposes, such as healing.

Towns also contain several other useful facilities such as hospitals where players can be healed for a fee. EarthBound takes place in the year X right after the events of Mother , in the fictional country of Eagleland, an obvious parody of America. The player starts as a young boy named Ness [nb 2] as he investigates a nearby meteorite crash [9] with his neighbor, Pokey, [10] [nb 3] to find his neighbor's brother Picky. They find that an alien force, Giygas , has enveloped and consumed the world in hatred and consequently turned animals, humans, and objects into malicious creatures.

A small, bee-like creature from the future instructs Ness to collect melodies in a Sound Stone from eight Sanctuaries to preemptively stop the force, [11] but is killed shortly thereafter when Pokey and Picky's mother mistakes him for a pest. While visiting these eight Sanctuaries, [10] Ness meets three other kids named Paula, Jeff, and Poo — "a psychic girl, an eccentric inventor, and a ponytailed martial artist", respectively [11] — who join his party.

After Paula telepathically instructs Jeff in a Winters boarding school to rescue them, they continue to Saturn Valley, a village filled with a species of creatures called Mr. Saturn, the city of Fourside, and the seaside resort Summers. Meanwhile, Poo, the prince of Dalaam, partakes in a seemingly violent meditation called " Mu Training" before joining the party as well.

The party continues to travel to the Scaraba desert, the Deep Darkness swamp, another village of creatures called Tenda who need a book to overcome their shyness, and a forgotten underworld where dinosaurs live.

When the Sound Stone is eventually filled, [12] Ness visits Magicant, a surreal location in his mind where he fights his personal dark side. The group discovers a device that contains Giygas, but it is being guarded by Pokey, who has been aiding Giygas all along and is using alien technology. After being defeated in battle, Pokey turns the device off, releasing Giygas and forcing the group to fight [13] the monster.

During the fight, Paula reaches out to the inhabitants of Earth, and eventually the player, who pray for the children's safety. The prayers manage to exploit Giygas' fatal weakness — human emotions — and defeat the alien, eradicating him from all of existence. The first Mother was released for the NES in The HAL team led by lead programmer Iwata worked on the game programming, while the Ape team led by lead programmer Kouji Malta worked on specific data, such as the text and maps.

The game continues Mother 's story in that Giygas reappears as the antagonist and thus did not die at the end of Mother and the player has the option of choosing whether to continue the protagonist's story by choosing whether to name their player-character the same as the original. Itoi sought to make a game that would appeal to populations that were playing games less, such as girls.

The Mother series titles are built on what Itoi considered "reckless wildness", where he would offer ideas that encouraged his staff to contribute new ways of portraying scenes in the video game medium. Itoi thought of the default player-character names when he did not like his team's suggestions. Many of the characters were based on real life personalities. For instance, the desert miners were modeled on specific executives from a Japanese construction company.

The idea for the rolling HP meter began with pachinko balls that would drop balls off the screen upon being hit. This did not work as well for characters with high health. Instead, around , they chose an odometer-style hit points counter. The programmers also found difficulty implementing the in-game delivery service, where the delivery person had to navigate around obstacles to reach the player.

They thought it would be funny to have the delivery person run through obstacles in a hurry on his way off-screen. Itoi specifically chose against having an overworld map, and didn't want to artificially distinguish between towns and other areas.

Instead, he worked to make each town unique. His own favorite town was Threed, though it was Summers before then. Mother 2 was designed to fit within an eight megabit limit, but was expanded in size and scope twice: first to 12 megabits and second to 24 megabits.

The game includes protection against piracy that, when triggered, increases enemy counts to make the game less enjoyable. Additionally, right before players reach the end of the pirated copy's story, their game resets and deletes its saved file in an act that IGN declared "arguably the most devious and notorious example of 'creative' copy protection". This entailed higher sound quality and music that sounds closer to his regular compositions.

In Suzuki's songwriting process, he would first compose on a synthesizer before working with programmers to get it in the game. His personal pieces play when the player is walking about the map, out of battle. Suzuki's favorite piece is the music that plays while the player is on a bicycle, which he composed in advance of this job but found appropriate to include. He wrote over pieces, but much of it was not included in the game.

According to Tanaka, the Beach Boys were repeatedly referenced between him and Suzuki, and that he would often listen to co-founder Brian Wilson 's eponymous album while on the way to Suzuki's home. To Suzuki, Smile evoked the bright and dark aspects of America, while Song Cycle displayed a hazy sound mixed with American humor and hints of Ray Bradbury , a style which he considered essential to the soundtrack of Mother.

The soundtrack contains direct musical quotations of some classical and folk music ; the composers also derived a few samples culled from other sources including commercial pop and rock music. As was traditional for Nintendo, Mother 2 was developed in Japan and localized in the United States, a process in which the game is translated into English for Western audiences.

Nintendo of America's Dan Owsen began the English localization project and converted about ten percent of the script before moving to another project. Lindblom was challenged by the task of culturally translating "an outsider's view of the U. While Lindblom took the day off for her birth, [34] he proceeded to work hour days [14] without weekends for the next month.

Under directives from Nintendo, [34] Lindblom worked with the Japanese artists and programmers [14] to remove references to intellectual property, religion, and alcohol from the American release, such as a truck's Coca-Cola logo, the red crosses on hospitals, and crosses on tombstones. The graphical fixes were not finished until March , and the game was not fully playable until May.

EarthBound was released on June 5, in North America. As part of Nintendo's larger "Play It Loud" campaign, EarthBound 's "this game stinks" campaign included foul-smelling scratch and sniff advertisements. It emphasized magazine advertisements and had the extra cost of the strategy guide included with each game.

EarthBound originally received little critical praise from the American press, [14] [37] and sold poorly in the US: [15] [34] [37] around , copies, as compared to twice as many in Japan. Most journalists attributed it to its simple graphics, atypical marketing campaign, and disinterest in the genre. They said the "saving graces are the fairly good music" and "hilarious adult humor" but added that "the humor is too mature for little kids, and the gameplay is too immature for older gamers".

Lindblom and his team were devastated by the release's poor critical response and sales. He recalled that the game was hurt by reception of its graphics as "simplistic" at a time when critics placed high importance on graphics quality. Reviewing the game years after its release, at least four writers described the game as "original" or "unique", [16] [48] [45] at least two praised its script's range of emotions, [16] [48] and at least four praised its humor.

At least three critics praised its "real world" setting, which was seen as an uncommon choice. He wrote that the beginning was the hardest, and that aspects such as limited inventory, experience grinds, and monetary penalties upon death were unfriendly for players new to Japanese RPGs. At least two reviewers described the game's ambiance as cheery and full of charm.

Schulz -esque character and world design. Thompson wrote that EarthBound balances "dark Lovecraftian apocalypse and silly lightheartedness", and was just as interesting nearly a decade after its original release.

While he lamented a lack of "visual feedback" in battle animations, he felt the game had innovations that still feel "smart and unique": the rolling HP meter and lack of random battles. Thompson also noted that technical issues like animation slowdown with multiple enemies on-screen went unfixed in the rerelease. He wrote that some of the menu interactions were clunky. EarthBound was listed in Video Games You Must Play Before You Die , where Christian Donlan wrote that the game is "name-checked by the video gaming cognoscenti more often than it's actually been played".

He called the game "utterly brilliant" and praised its overworld and battle system. Kotaku described the game "as one of the weirdest, most surreal role-playing games in RPG history". The few role-playing games set in real world non-fantasy settings, PC Gamer has written, are often and accurately described as having been influenced by EarthBound.

A cult following for EarthBound developed after the game's release. Thomas wrote in that EarthBound 's "persistent", "ambitious", and "religiously dedicated collective of hardcore fans" would be among the first groups to influence Nintendo's decision-making through their purchasing power on Virtual Console. Wired described the amount of EarthBound "fan art, videos, and tributes on fan sites like EarthBound Central or Starmen. It became "the definitive fan community for EarthBound on the web" and had "almost inexplicable" growth.

The EarthBound fan community at Starmen. He had planned a book about the game's development, release, and fandom before a reply from Nintendo discouraged him from pursuing the idea. He plans to continue to communicate directly with the community about the game's history. Ness became widely known for his appearance as a playable character throughout the Super Smash Bros. Ness returned in the first sequel, Melee , alongside an EarthBound -themed item and battle arena.

Ultimate [88] , and Lucas was later added to the former as downloadable content. It was later canceled altogether in [25] when the 64DD flopped. When Nintendo launched its digital distribution platform, Virtual Console, for the Wii in , IGN expected EarthBound to be among Nintendo's highest priorities for rerelease, given the "religious" dedication of its fanbase.

Media related to EarthBound at Wikimedia Commons. From Wikipedia, the free encyclopedia. Video game. This article is about the Nintendo video game. For other uses, see Earthbound disambiguation. It is not to be confused with bee , wasp , or buzz. North American box art, depicting a Final Starman with Ness' reflection in its visor.

See also: EarthBound soundtrack. See also: Marcus Lindblom. Contemporary reception. Retrospective assessments. Main article: EarthBound fandom. Main article: Ness EarthBound. Main articles: Mother 3 and its development. Fans incorrectly suspected music licensing issues from artists such as The Beatles and Chuck Berry had impeded EarthBound 's re-release. This also applies in Mother 3. Goode ". Saturn items at enemies, [79] and fight in an arena based on the EarthBound city of Fourside.

HAL Laboratory. Retrieved August 7, Nintendo in Japanese. Archived from the original on September 7, Retrieved September 7, EarthBound Player's Guide. Nintendo of America, Inc. Weekly Famitsu in Japanese : 21— September 2, Archived from the original on April 17, Retrieved April 17, Archived from the original on June 15, Retrieved June 14, Archived from the original on July 7, Retrieved July 7, Retrieved June 15, Nintendo of America. Archived from the original on January 25, Retrieved January 25, Retrieved January 24, Official Nintendo Magazine.

Archived from the original on June 9, Retrieved June 8, Archived from the original on January 26, Retrieved January 26, Translated introduction.


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Kids go crazy for this one! Put the tape up high and down low, forcing them to step over and crawl under at various points. The only problem with this one is that once you make it, your kids will constantly be begging you to make another! Once they have the hang of it, have them crawl, hop, or walk backwards through it! This one is great for preschoolers to work on their spatial awareness and problem solving skills — in addition to getting them up and moving.

Obstacle Course: This tried-and-true idea is always a huge hit with kids, and can be made different every time so it never gets old. Make sure to create an engaging course that includes a variety of motions jumping, crawling, balancing, etc.

Have your kids help make the course which is half the fun! We love that obstacle courses are great for kids of all ages to participate in — the younger tots enjoy just being able to complete all the obstacles, while older kids can race against each other or the clock.

You could even have them attempt it balancing a bean bag or stuffed animal on their head, or with 1 hand behind their back. If you have a garage, why not move out your car and let your kids go wild in the open but covered space. Depending on its size, they could use their scooters, bikes and other outdoor ride-on toys, or play a game of tag, catch, soccer or street hockey. It then goes outside in the summer as a fun slide into our blow-up pool! Make-shift your own balls with a wad of newspaper, bean bags, soft toys or rolled-up socks.

Set-up lines of tape to see how many shots they can make from each one. Or set a timer for 1 minute and challenge them to make as many baskets as they can running to retrieve the ball after each missed shot! Tape some plastic cups lying on their side to the ground, or create tunnels with pieces of construction paper. Instruct them to put on their favorite active wear and meet back at a designated spot in a few minutes.

A big thank-you to our incredible partner, Tea Collection , for providing us with samples of their new Active collection to test. Our kid-testers stayed cool in their colorful tanks, shorts and leggings thanks to the moisture wicking, made-to-move fabrics. Check out Tea Active and all their latest arrivals here.

Create a course for your child to navigate through and see if they can do it without dropping it off the spoon. Have your kids step in and hold it up around their waist, then hop to the finish. So simple, but they will be laughing like crazy and getting crazy tired all at once.

This is one of our favorites because it not only builds gross motor coordination, but is great for sibling bonding too! Set-up a wooden puzzle board and scatter the pieces around a room. They have to bring each piece back 1-by-1 and fit it into the board until the puzzle is complete. Hula Hoop: If you have a Hula Hoop , now is the perfect time to dust it off and bring it back to life. Make it fresh by turning it into a game like who can do the most circles around their waist, arm or ankle.

Try rolling it back and forth between 2 people, or see if your child can put some backspin on it and make it return to themselves. Jumping Limbo: Do the Limbo in reverse: instead of going under, have your kids jump over! Using something flexible like a stretchy exercise band, crepe paper or jump rope, have 2 people hold it or attach it to something on one side and start it on the ground. Have your kids run in a circle and then jump over it.

After a few successful jumps, raise it an inch or two. Do your kids go nutty for this game every single time like ours? We like to add in a few different colored lights as the game goes on to keep it interesting:. But make sure you still make them a little silly — think animal movements, dramatic actions and anything on one foot.

Make your own by taping construction paper circles on the floor. Blow some with a wand and challenge your kids to pop them all before they touch the ground, prompting lots of jumping and diving. Better yet, create your own Bubble Machine with a fan! Parachute: Grab a bed sheet and get your whole family involved — everyone taking a side and rapidly moving your arms up and down.

Put some small balls or balloons on top and try and fling them off. Kids love this one! Activity Dice We love these fun, interactive games where your assign a get-up-and-move task to each side of a cube. Kids simply roll the cube to see what activity they need to perform, and for how long. Kids really love these simple yet silly games, and you can easily change them up with new tasks to keep it fresh. Your kids will be having a blast crawling like caterpillars and flapping like butterflies while burning off tons of energy!

Assign-a-Dice: On a piece of paper assign each number from a movement or action. Have your child roll a dice and perform the task assigned to the corresponding number. Make it active yet silly for best results.

A few fun ones to try:. For extra fun, use 2 dice and assign movements to one die running, jumping, etc , and animals to the other. Grab a deck of Uno Cards and assign actions to each number. Flip a card over and everyone gets up and completes the task. Have your kids channel that drama in these exciting activities that will also reduce their restless energy.

The rest of the players try and guess who they are — the first one to do so correctly, gets a point. The only catch is that they have to create it around an active prompt you give them — this could be a sport, activity karate, dance, gymnastics or our personal favorite, a Circus Show full of juggling attempts at least and jumping through hoops. You can play the judge awarding points for style, creativity and their overall strut.

Snowball Fight: Create an indoor snow fight by creating your own snowballs with scrunched up pieces of newspaper, or buy a fun indoor snowball fight kit like this one. Make your own fort to take cover in between throws.

This is a kid-favorite and they burn a ton of energy ducking and darting out of the way of incoming blizzards. Bonus points if you read the book first. Dance Party! Turn on the high-energy music and have a dance off! Make sure you have a large open space clear of toys to trip on and twirl, twist and shimmy your way around the room. Add in musical instruments or turn off the lights and break out some glow-sticks to prolong the party.

Freeze Dance: Add-in a game to your dance party where one person stops the music and everyone else must instantly freeze. The last one standing or dancing in this case , wins. Play some music while they dance and then stop it and call out one of the letters. They have to immediately find the letter and sit down on it.

If they pick the wrong one, have them do 15 jumping jacks or whatever age appropriate movement you decide. Scale this activity to fit the level of your child — use colors, numbers or sight words to make it easier or harder. Some of our favorite YouTube channels and videos for getting your kids up and moving include:. GoNoodle: This channel provides the greatest variety of get-you-moving videos for kids. Jack Hartmann Kids Music Channel: Jack Hartmann is another great channel with lots of videos to explore, and features educational themes learn counting, numbers and more!

These videos have millions of likes on YoutTube and your kids will love playing them over and over again to pick up all the moves plus many of them even have their own choreography step-by-step tutorial videos! These are perfect for grade schoolers and tweens who want to learn some killer dance moves!

They feature great music that will make you want to jump in there and try to perform all the moves alongside your kids! Fit Factor Kids Exercise: Kids seem to love this fun 5-minute exercise routine led by a teenage girl who demonstrates a variety of different animal movements. Try it with yours! Clean Vacuum, Sweep or Swiffer: Open up your cleaning closet and have your child pick their favorite tool. Found this helpful? I am loving this post! My twins are 4 years old and the weather has been super cold and windy lately.

Thanks for these ideas. I know my son would totally find all the pieces before my daughter would, so having two different sizes is perfect! This is a great list for when you are stuck inside. I need to go out and get some tape. Who knew there were so many fun things to do!?? Where has this post been all my life. Okay pinning away so much good stuff here. Oh my goodness, you have no idea how much I could have used this when I was babysitting in high school!!

Sharing on Pinterest!! I love this list! Saving this! My kid seriously get cabin fever from being inside for a few hours, let alone days from the weather being bad. I am going to have to create most of these activities for the little dude!

Loving this list…. Love how you incorporated learning too! I am mesmerized by this post! Seriously, I read every single word. I am definitely doing these with my kids because they need to get all their energy out!

I will totally be referring to this for my littles this winter!!! I have a very active toddler who is somehow never tired, so this is an awesome list to refer to when I need new ideas. Thank you for sharing! Props to you, Mama of the year!! Now I want to try them all. Wow who knew you could do so much with just a roll of tape!! Pinning this for future reference. I love that there are so many gross motor activities on this list. Awesome post!

This is quite the treasure trove! Thank you! Hopefully these ideas will keep us busy in the meantime. Thank you for all of these amazing ideas! You are so creative. I will definitely be coming back to this post when we have our next snow storm. Lol this reminds me of back when my brothers and I were little. One of my brothers and I were pretty calm kids.

But the youngest one was crazy hyper and restless. If stuck in the house too long, it was a call for disaster waiting to happen. Oh my gosh, thank you SO much. I am bookmarking this because it is still too cold to play outside here, and there is only so much you can play in the snow!

My son will LOVE these for sure! Thank you for putting this together! I am bookmarking this page. What a power house of great activities! And for so many ages. You ROCK! Signing up for your blog! I think I am only about a quarter of the way through the article, and although I am not normally one to comment, I just had to stop and say thank you!

I know my boys and I will love so many of these ideas, especially as winter is here for us now. Thank you for such a comprehensive and inspiring list! Wow, this is really fabulous. The activities you have listed here also suit a vast age group. Thanks a lot for sharing this post. I am inspired and would try keeping kids busy with some of these indoor games myself.

I have been scouting for indoor activities for my twins… very happy to have come across your post…I have already set up their weekend activity for scavenger hunt.. Whatmomloves Thankyou and keep sharing some more activities for lil boys. I must tell you, All the activities are amazing and looking forward to doing with my 8-year child. There is really no age limit on these. I am going to implement some of these ideas in my year 9 maths class.

Mini golf sounds great, groups can design their own holes and then the class can play the course. These are all great. This is just a wonderful Blog, thanks for the great insight and tips. We really appreciate your effort! Keep up the awesome work! Thanks for this much helpful article.

Actually i was searching for some articles on Kids Indoor activities. I liked your article a lot. Your suggestions are really great for me to play with my children. After playing games, they become active so much. Thank you so much for your sharing. They had to race and see who can blow their cotton ball to the finish line the fastest. Just read through your indoor activities and games. They are amazing!! Thank you so much for sharing them xx. This is a lovely list of activities.

My client has a latex allergy so we will avoid the balloon related activities however but the rest are great. What about cookery? In the winter time I have had fun teaching the kids to cook stewed juicy pears for lunch or dinner or bake up a batch of cupcakes for tea. We have also made applesauce ladled into jars and festive star shaped biscuits in the past for a Christmas Day lunch.

You could even try other recipes in addition. The kids love it. I help of course. Awesome list! So many great ideas! They are actually great! My kids are very active, they love these games so much, we are gonna try them all at the weekends. My four-year-old-son is interested in numbers and letters, how wonderful is that? Thanks for these great ideas. Have them try and beat their best score each time. Experiment with arm swinging vs. Long Jump Backwards: Increase the difficulty by performing the tasks jumping backwards.

Hop: How far can they jump on one leg? The key to making it active is to make it large-scale, so they are engaging their core muscles while crawling all over. They could match uppercase to uppercase or use the lowercase present cards and match uppercase to lowercase. And remember unless your child is really secure in most of their letter recognition, I would break this down and only use 5 to 10 letters to start with.

For this game, you will want to lay the Christmas tree cards out, face up. Then take the blank present card and hide it behind one of the Christmas trees. Let your child take turns guessing which letter the present is hiding behind! Again, you can only use 5 to 10 cards if you child is still just beginning to learn their letters That is where my little guy is at!! You can also let them hide the present and you guess where it is!

When you say a letter have them turn over the card for you so they are still practicing their letter recognition! This game will use the recording sheet included in the pack. You can hide the Christmas tree cards around the room, put them in a sensory bin, or just have them draw a card. Once they find a card, they will look at their recording sheet and color in the matching square.

I have both uppercase and lowercase recording sheets too! When I let my son pick what color marker he wants to use he stays much more engaged. Even if he changes color every letter, he is learning! So pick your favorite way or try them all out! I have one more Christmas freebie scheduled for your inbox too, so be on the lookout! Wishing you and yours a very merry Christmas!

You can grab your own copy of this. Christmas 3 in 1 game when you. Looking for a simple way to teach your child at home? Or see more Christmas resources below. Or find more FREE alphabet activities from the. Click the icons below to follow me on social media. I have been married for 10 years and have been blessed with 4 little miracles who call me mom and five babies I will get to meet someday in heaven.

As an elementary teacher turned stay at home mom, I have a passion for making educational resources for my family and yours. I want learning to be fun and meaningful! I love Jesus, leggings, Diet Pepsi, and winning at board games. Join me each week as we grow little hearts and minds.

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Super mom the game 2 A few fun ones to try: Do 10 burpees…blindfolded! Airport Tycoon. IDG 72 : 74— An bloodrayne 2 the game response brings Ness, conscious, back to the last telephone he saved from, with half the money on his person at the time of his defeat, and with other party members showing as still unconscious. I am going to have to create most of these activities for the little dude! Bit Dungeon. You need to log in to add this game to your faves.
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Exit Full Screen. That mom next door thinks she's sooooo much more super at being a mom than you. Prove her wrong! Tampa Bay went into the break up In the end, though, it was more than penalties that cost Mahomes and the Chiefs.

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