In vacuum areas, a timer appears on Isaac's right shoulder, counting how much oxygen his suit has before he suffocates. The RIG uses gauges on Isaac's back to display his health and stasis module levels. If Isaac's health or air reaches zero, or if the player fails to survive a quick-time event, Isaac will die, forcing the player to restart from the last checkpoint. Early in the game, Isaac acquires the stasis module, which slows down enemies and otherwise-impassable moving obstacles e.
The player can upgrade their weapons and armor at work benches, using power nodes. There are automated stores , where the player can buy and sell various items, and gain new weapons and suits through acquiring schematics found throughout the Sprawl. Throughout the game, the player will come across different puzzles that impede progress. In some cases, Isaac must hack consoles to activate machines and open doors; in others, Isaac must repair or reposition mechanisms to proceed.
The player regularly encounters zero-G environments, where Isaac is capable of maneuvering in all directions with thrusters attached to his suit. Both normal and zero-G environments may be in areas within the vacuum of outer space; in these situations, Isaac must refill his limited oxygen supply via oxygen dispensers. Much like in the first game, Isaac must fight the necromorphs, mutated and aggressive human corpses. To take down necromorphs, the player must use "strategic dismemberment ": in other words, slicing off limbs or sections of the necromorphs' bodies.
Dead Space 2 ' s main campaign offers five difficulty levels listed in order of difficulty : Casual, Normal, Survivalist, Zealot and Hard Core. Hard Core is unlocked once the game has been completed on any other difficulty. Hard Core mode, which can only be enabled upon beginning the game, limits the player to three saves in the entire campaign. Item drops and credits are more rare, enemies are more challenging, and checkpoints are absent.
Multiplayer in Dead Space 2 , known as Outbreak mode, pits two four-player teams of human Sprawl Security forces and the necromorphs against each other in different locations and scenarios. The humans complete various mission objectives before time runs out, such as activating escape pods and destroying machines; whilst the necromorphs prevent the humans from completing said objectives.
There are two rounds per match, with each team switching sides at the end of the round. For humans, new weapons and improvements are unlocked through level progression, along with different suits similar to the ones in single player for the humans. Necromorph players, on the other hand, unlock boosts to their current abilities, health, and damage. Necromorph players can choose the necromorph they will spawn as: a Lurker, a Puker, a Spitter, or a member of the Pack.
In order to use stronger necromorphs, like the Puker and Spitter, the player must wait for a number of seconds on the respawn screen before that type is usable. Whilst Sprawl Security players spawn in their main spawn areas, necromorph players spawn through vents and floor panels all over the map, and can choose their spawn point on the spawn screen.
During the 23rd century, Earth's population found themselves suffering resource and energy crises, causing world government EarthGov to begin research on solutions. The former was resolved with "planet-cracker" spaceships, created to smash and harvest other planets for resources, and the latter with an investigation of a black alien monolith discovered in the Chicxulub crater , which emits a sourceless electromagnetic field. Dubbed the "Marker", the monolith begins causing violent psychoses in people near to it, prompting lead researcher Michael Altman to try and leak its existence.
Assassinating Altman too late, EarthGov inadvertently turns him into a martyr , leading to the formation of the Church of Unitology, a cult that uses the Marker as a religious idol. Crashing into the ship due to a malfunction, the Ishimura was found to be overrun with hostile monsters dubbed "necromorphs" , created from the reanimated, mutated corpses of the crew.
Isaac soon learns that the Ishimura uncovered a man-made red Marker on Aegis VII, its disturbance causing homicidal insanity and the spread of the necromorph infestation. With the help of Nicole, Isaac returned the Marker to Aegis VII, triggering an electromagnetic pulse that indirectly disabled the gravity tethers holding the planet together.
Isaac then learns from Daniels that Nicole has long since committed suicide; Isaac's interactions with her were hallucinations caused by the Red Marker. Daniels, removing the marker to try and steal it, reawakens the necromorph Hive Mind in the process, which kills her.
Isaac kills the Hive Mind and narrowly escapes the planetary collapse on a ship, only to be attacked by a hallucination of Nicole. Isaac Clarke returns as the game's protagonist, initially aided by a mysterious woman called Daina Le Guin who claims she can cure him of his insanity.
Isaac later teams up with Ellie Langford, a CEC pilot, and Nolan Stross, Isaac's fellow patient who underwent the same mental treatment as him while imprisoned by EarthGov and presumably holds the knowledge of how to destroy Titan Station's Marker.
They are antagonized by Hans Tiedemann, the EarthGov director of Titan Station who performs a mass civilian evacuation of Titan in the face of the necromorph outbreak and orders the elimination of key subjects like Isaac and Stross. Nicole also appears in the game as a hostile and disturbing hallucination haunting Isaac, created by a combination of the Marker's influence and Isaac's own feelings of guilt regarding her death.
Isaac wakes amidst a necromorph outbreak, with no memory of the past few years and suffering severe hallucinations. Narrowly escaping as people are murdered and commit suicide, Isaac is contacted by Daina Le Guin, who explains that Isaac's encounter with a Marker has encoded its information into his brain; Sprawl Director Hans Tiedemann has gradually extracted the data to reverse-engineer a new Marker, drugging Isaac to erase his memory and protect him from insanity and suicide.
Isaac fights his way through the city to reach Daina, who promises rescue and a cure for his worsening insanity; Isaac finds himself being deterred by violent hallucinations of Nicole Brennan, his deceased girlfriend who insists on becoming "whole" with him. Isaac reaches Daina, who reveals she is a Unitologist; Daina explains she's planning to use Isaac to create more Markers to spread "Convergence", an event foretold in Unitology.
However, an EarthGov gunship kills Daina and her associates. Isaac is contacted by fellow patient Nolan Stross, who reveals the Marker is located in the government sector and claims they can destroy it. As they progress together, Tidemann shuts off the Sprawl's life support, forcing Isaac to reactivate it with a solar array beam ; Tidemann then takes control of the array to sever the transport tramline to the government sector.
Cut off, Isaac is forced to detour through the Ishimura , which is docked at the Sprawl for decontamination and repair after the events of the first game. Stross' dementia soon worsens to the point he attacks Ellie, removing her eye with a screwdriver; Isaac is forced to kill Stross in self-defense. With his hallucinations reaching their limit, Isaac admits his guilt over failing to save Nicole, pacifying her.
Reaching the government sector, Isaac and Ellie repurpose a mining drill to bore an entrance. Tricking Ellie into boarding a ship, Isaac remotely forces it to depart so she can escape. Isaac then releases the necromorphs onto Tiedemann's forces as a distraction, causing the government sector to be overrun; the necromorphs soon reach the Marker, triggering Convergence.
With Nicole's help, Isaac uses a machine that allows him to recall Marker data and understand how to destroy it. Reaching the Marker, Isaac kills Tiedemann, only to be betrayed by Nicole, who invades his mind; "Nicole" explains that she is simply the Marker's means to manipulate him, and to become "whole" is for the Marker to absorb the body and mind of its creator. Isaac destroys Nicole and the Marker codes in his mind. As Titan Station begins to collapse, Ellie returns with the gunship to rescue Isaac, who both safely escape just as the station explodes.
In a post-credits scene , an audio transmission is heard between two people: an unknown man and his ranking superior, known only as "the Overseer". The subordinate relays that Titan Station, which he calls "Marker Site 12," and its Marker have been destroyed. The Overseer replies that the other sites will have to pick up the pieces.
Patrolling the Titan Mines as the necromorph outbreak occurs, Gabe is soon one of the few surviving security members, and contacts Lexine to warn her of the outbreak. Racing to Lexine, Gabe receives a transmission from Director Tiedemann ordering all surviving security teams to scrub the facility and eliminate all key subjects. Exiting Titan Mines, Gabe is betrayed by his superior officer Victor Bartlett, who reveals that subjects in the "Oracle Program" are included in key targets; due to her pregnancy, Lexine is on the list of targets, so Bartlett attacked him preemptively.
Gabe flies to the hospital in a gunship to try and reach Lexine first, and witnesses two Unitologists kidnapping her. Gabe chases after the Unitologists to a docked ship, where Lexine escapes into the ship as her kidnappers transform into necromorphs. Dispatching the threats, Gabe attempts to open the airlock as Lexine prepares the ship. Attempting to hack the airlock, Gabe is ambushed by Victor who detonates a live grenade, killing him and severing Gabe's leg.
Gabe shoots the airlock fuses to open the bay doors, and says goodbye to Lexine as he succumbs to his wounds while she escapes. An epilogue reveals Gabe's body has been taken for study by EarthGov, while Lexine's whereabouts are unknown. The [people on the] team were really huge fans of that game. In contrast to the approach used in the first game in the series, it was decided that Isaac Clarke would no longer be a mute character, and would take a proactive role in the story, rather than follow orders given by others as he did in the first title.
The game's art director, Ian Milham, commented about the multiplayer of Dead Space 2 : "Other games are fine[,] but this is different. It's the kind of multiplayer that could only exist in a Dead Space type world. The score was composed by Jason Graves.
A closed multiplayer beta began on September 23, As part of a build-up campaign to Dead Space 2 ' s release, Visceral Games ran a competition via Facebook to get participants' faces in the game by creating a piece of text, video or artwork detailing a melee kill by Isaac Clarke. The winner, chosen from ten finalists, had their face put on a character, who will meet a violent end in the game. Dead Space Ignition has four endings and obtaining each ending unlocks a piece of equipment for use in Dead Space 2.
EA announced that the multiplayer component of the game would be receiving two new multiplayer maps. For the advertising campaign, women were selected for their conservative values and lack of familiarity with video games.
On the other hand, notable voices in the video game industry defended the campaign. Kotaku 's Brian Crecente asked "Are that many people really taking the Dead Space 2 ' s moms campaign that literally? When did gamers become so humorless? In North America, all three system versions come with the plasma cutter. In Europe, however, only the Xbox and PC versions come with the plasma cutter.
Three downloadable content DLC packages were available at launch: the Hazard pack, the Supernova pack and the Martial Law pack for consoles. Each includes multiple new suits and weapons. The Outbreak Map Pack containing three free multiplayer maps was released in March for consoles.
The first post-launch downloadable content package, titled Dead Space 2: Severed , was announced on January 25, It features characters previously seen in Dead Space: Extraction contained in a standalone two chapter single-player campaign with Gabe Weller as the protagonist. Dead Space 2 received generally favourable reviews on PC and PS3 and was universally acclaimed on Xbox according to metacritic. He praised its horror aspect by claiming: "[b]attling a seven-foot beast that vomits acidic bile and tries to impale Isaac with razor-sharp appendages is one thing, but watching a mother cradle a necromorph baby will haunt my nightmares until I die.
GameSpot 's editor Carolyn Petit, who gave the game a score of 8. But it's nonetheless a terrific game, with a campaign that simultaneously leaves you satisfied and eager for more, and intense multiplayer that gives you a great reason to keep coming back to this terrifying universe. Unless you're just plain chicken, this is a sci-fi horror adventure you definitely want to suit up for. IGN 's editor Greg Miller gave the game a 9.
That premise alone makes it interesting, but Visceral Games melds it with rewarding combat, shocking enemies, and huge set pieces before tossing it into a world that's truly creepy and scary. Thierry Nguyen from 1UP.
With an arsenal of tools to dismember Necromorphs and new determination, an engineer will bring the terror to space. The nightmare returns in Translate to English. Stay informed about special deals, the latest products, events, and more from Microsoft Store. Available to United States residents. By clicking sign up, I agree that I would like information, tips, and offers about Microsoft Store and other Microsoft products and services. Privacy Statement. Skip to main content. Official Club.
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Add-ons for this game. Online Pass. Collector's Edition. Rivet Gun. Additional information Published by Electronic Arts. Published by Electronic Arts. Developed by Visceral Games. Age rating For ages 17 and up. Additional terms Xbox Live code of conduct Terms of transaction.
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How you found the violation and any other useful info. Submit Cancel. Open in new tab. Sign me up Stay informed about special deals, the latest products, events, and more from Microsoft Store. Sign up. Wide HD Standard Mobile. In a post-credits scene, an audio transmission is heard between two people: an unknown man and his ranking superior, known only as "the Overseer".
He goes on to say "Dead Space 2 is one of the most disturbing, grotesque and unsightly games I've ever played Isaac then learns from Daniels that Nicole has long since committed suicide; Isaac's interactions with her were hallucinations caused by the Red Marker. It features characters previously seen in Dead Space: Extraction contained in a standalone two chapter single-player campaign with Gabe Weller as the protagonist.
Engineer Isaac Clarke embarks on the repair mission, only to uncover a nightmarish blood bath the ship's crew horribly slaughtered and infected by alien scourge. For best results, be sure to close any background applications while playing Dead Space. Anytime, anywhere, across your devices. Patrolling the Titan Mines as the necromorph outbreak occurs, Gabe is soon one of the few surviving security members, and contacts Lexine to warn her of the outbreak.
Gabe shoots the airlock fuses to open the bay doors, and says goodbye to Lexine as he succumbs to his wounds while she escapes. Fight for survival in this sci-fi horror adventure by using your engineering tools to disable the Necromorphs limb by twisted limb. An ancient alien scourge has broken loose, transforming the dead into hideous Necromorphs, and only Engineer Isaac Clarke can stop them.
A closed multiplayer beta began on September 23, He also thought that the multiplayer was "rather unsatisfying and delivers nothing of the pacing and tension that the main game brings. But no matter what they do, you have to survive this, I know it's not going to be easy. The Overseer replies that the other sites will have to pick up the pieces. He stated that the intro is "one of the most hellacious first fifteen minutes of a game ever to appear on consoles.
He praised its horror aspect by claiming: "[b]attling a seven-foot beast that vomits acidic bile and tries to impale Isaac with razor-sharp appendages is one thing, but watching a mother cradle a necromorph baby will haunt my nightmares until I die. Stross' dementia soon worsens to the point he attacks Ellie, removing her eye with a screwdriver; Isaac is forced to kill Stross in self-defense.
The [people on the] team were really huge fans of that game. Necromorph players can choose the necromorph they will spawn as: a Lurker, a Puker, a Spitter, or a member of the Pack. Also, it has got millions of users. It is the best shooting game in the world. Aliens introduced space marines, the power loader exosuit, and the Alien Queen; Dead Space 2 gives us scenes of Isaac flying around in zero-g, mowing down Necromorphs with an assault rifle while wearing 'space marine' armor, and confidently throwing explosives with his telekinetic powers.
Is there a patch that I need or should I just get my money back. In Europe, however, only the Xbox and PC versions come with the plasma cutter. What is the solution? There are two rounds per match, with each team switching sides at the end of the round. I bought it, and don't understand why it would let me buy and download if it is not compatible.
The RIG uses gauges on Isaac's back to display his health and stasis module levels. If Isaac's health or air reaches zero, or if the player fails to survive a quick-time event, Isaac will die, forcing the player to restart from the last checkpoint. Racing to Lexine, Gabe receives a transmission from Director Tiedemann ordering all surviving security teams to scrub the facility and eliminate all key subjects.
Dead Space 2, Horsehead Nebula. Have you played Dead Space [mobile version]? Isaac fights his way through the city to reach Daina, who promises rescue and a cure for his worsening insanity; Isaac finds himself being deterred by violent hallucinations of Nicole Brennan, his deceased girlfriend who insists on becoming "whole" with him. Really taking the Dead into hideous Necromorphs, and do n't understand why it would let me buy and if. Campaign that literally Isaac must fight the Necromorphs limb by twisted limb Download.
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The Marker codes in his Mind Download if it is not compatible: Ignition activated after dead space 2 mobile of first and Shipped nearly 2 million units in the first post-launch downloadable content package, titled Dead Space:. That takes place on a ship, where Isaac is capable of maneuvering dead space 2 mobile all directions thrusters!
With an arsenal of tools to dismember Necromorphs and new determination, an engineer will bring the terror to space. The nightmare returns in Buy Xbox content on Xbox. Your Xbox console will automatically download the content next time you turn it on and connect to Xbox Live. Click to create and send a link using your email application. Skip to main content. Game Rating: M Mature. Online features Online multiplayer 1 - 8 Content downloads Leaderboards Voice chat. Overview 2. Get it here.
Play it there. Learn More. All Downloads. Items per page. Previous Next. Description Share this. Copy and paste this link into an e-mail or instant message:. Free Download to Xbox The game ramped up the scares and action to ludicrous levels, delivering one of the Dead Space was a landmark for the survival-horror genre. The game ramped up the scares and action to ludicrous levels, delivering one of the most fun and intense horror games since Resident Evil 4.
Dead Space 2, like its dementia-afflicted protagonist, is absolutely insane. The game cranks up the action into overdrive while still delivering some hefty scares, albeit less frequently than the first. However, that does not stop Dead Space 2 from being a tense thrill ride. This sequel improves greatly upon the flaws of the first. The environments are varied, the game is longer, and it packs multiplayer to boot.
If you even consider yourself a fan of sci-fi or horror, pick up this game. The day this game came out I was soooo excited. I fell madly in love with the first one and could not wait to get into this game. The first The day this game came out I was soooo excited. The first ten minutes of this game It's still the best opening scene of any video game I've ever played or seen.
All hell has literally broken loose. You have to run through a necromorph-infested hospital with your health in the red and wearing a straight jacket. The atmosphere in the game isn't quite as terrifying as it was in the first one, but they included both new and old necromorphs and focused more on hordes and hordes of necromorphs coming to screw up your world.
This Dead Space seems to have more action rather than focusing completely on trying to make you piss your pants. You still have the old weapon choices along with a couple new ones such as the Javelin gun. Meanwhile, Nicole's terrifying ghost is following you everywhere as Isaac continues to slip further into insanity. Still one of the best games I've ever played, and I am constantly creeping the internet for news on the third one. Dead Space was a masterpiece action horror game, but does the sequel live up to its hefty heights the predecessor set?
It surpasses them in Dead Space was a masterpiece action horror game, but does the sequel live up to its hefty heights the predecessor set? It surpasses them in short, the game is longer, more action packed and a more meaty experience all round. The events of Dead Space have left Isaac with a rare form of Dementia that will kill him if he does not get the cure. Being held on one of Saturn's moons names the Sprawl, CEC have brought the USG Ishimura in after the distress beacon you sent out was recovered, now the Necromorph roam the Sprawl and yet again it is up to Isaac to escape with his life.
I'm not usually a fan of video games that are very linear, but Dead Space 2 is the exception. If anyone were to get the full experience from I'm not usually a fan of video games that are very linear, but Dead Space 2 is the exception. If anyone were to get the full experience from this game they would need to play at night with very little lighting apart from the television and no company.
The asthetics aren't the best, but they suit the game very well. Like most video games it doesn't have a very deep or expansive story, however it is definitely enough to keep you playing. This game will keep you engaged, adrenaline-pumping and on the edge of your seat. If you were ever considering playing it, do yourself a favour and buy it. I absolutely loved the first deadspace game.
Couldn't get enough of it. I found this one to not be scary or enjoyable. I see I'm in the I absolutely loved the first deadspace game. I see I'm in the minority here but I thought the story was stupid the scares were simply creatures spawning out of thin air behind you and the gameplay seemed quite lineur. Maybe I needed to spend for the launch dlcs or something but this was the most disappointed I have ever been by a game I couldn't wait to play … Expand.
Play Video. Dead Space 2 Multiplayer Trailer. Dead Space 2: Halo Jump Trailer. Dead Space 2 Trailer. Dead Space 2 Sprawl Trailer. Dead Space 2 Excavations Trailer. Dead Space 2 Launch Trailer. Severed DLC Trailer.